Cognitive Biases Applied to Design
In this section, I explore the application of cognitive biases in design, demonstrating how these mental shortcuts can positively influence user decisions and enhance the effectiveness of interfaces.
Last updated
In this section, I explore the application of cognitive biases in design, demonstrating how these mental shortcuts can positively influence user decisions and enhance the effectiveness of interfaces.
Last updated
Cognitive biases are mental shortcuts people use to make decisions quickly and efficiently. In design, understanding and applying these biases can be extremely powerful, allowing the creation of interfaces that are not only functional but also guide users to make decisions effectively and intentionally. Below, I highlight some of the key biases I use in design:
Anchoring bias occurs when the first piece of information presented influences subsequent decisions. In design, this can be used to set a reference point that will guide user behavior. For example, presenting a higher initial price before offering a discount makes the discount seem more advantageous to the user.
The cashless effect refers to the tendency to spend more when payment is made digitally, without using physical cash. By understanding this bias, it's possible to design payment systems that facilitate the purchasing decision, increasing conversion rates on e-commerce platforms.
The sunk cost bias occurs when people continue to invest in something due to the investment already made, even if it's no longer advantageous. In design, this bias can be used to encourage continued use of a service by highlighting the time or money already invested.
People tend to prefer keeping things as they are, a behavior known as status quo bias. In design, maintaining familiar standards and avoiding abrupt changes can help reduce user resistance and promote the adoption of new features or products.
Framing bias refers to how information is presented, influencing the user's decision. For example, presenting a product as having "90% approval" rather than "10% rejection" can lead to a more positive perception. Applying framing bias in text design and calls to action can guide users to make decisions that align more closely with the product's objectives.
Decision fatigue occurs when the quality of decisions decreases as more decisions are made. To mitigate this bias, design should simplify available choices by reducing the number of options and making decisions easier and less exhausting for the user.
Loss aversion is a bias where the pain of losing something is greater than the pleasure of gaining something equivalent. In design, this bias can be used to encourage actions, such as renewing a service, by highlighting what the user will lose if they do not act.
By strategically applying these cognitive biases, it is possible to create interfaces that not only meet users' needs but also guide them positively in their decision-making. This approach not only improves usability and user satisfaction but also contributes to the overall success of the product.