Planning and Schedule

In this section, I present the detailed planning and schedule of the project during The GMTK Game Jam 2024, including the development stages and key milestones.

Game Jam Schedule:

  • Start of the Jam: August 16th, 2024, at 2:00 PM (UTC 17:00)

  • End of the Jam: August 20th, 2024, at 2:00 PM (UTC 17:00)

  • Total Duration: 96 hours

Dia a Dia:

Day 1 (August 16th, 2024):

Definition of the main idea.

Initial planning and task division.

Start of development (basic prototype).

Day 2 (August 17th, 2024):

Development of core mechanics.

Creation of graphic and sound assets.

Implementation of key functionalities.

Day 3 (August 18th, 2024):

Continued development of core mechanics.

Continued creation of graphic and sound assets.

Further implementation of key functionalities.

Day 4 (August 19th, 2024):

Gameplay refinement.

Testing and bug fixing.

Polishing graphics and sound.

Preparation for submission.

Final testing and optimization.

Game submission.

Key Milestones:

  • Concept Selection: August 16th, 2024, at 10:00 PM

  • First Playable Prototype: August 16th, 2024, at 6:00 PM

  • Alpha Version: August 20th, 2024, at 01:48 AM

  • Beta Version: August 20th, 2024, at 05:23 AM

  • Final Version: August 20th, 2024, at 13:15 PM

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